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Alterac valley gold suggestion
#11
(04-24-2019, 01:56 PM)papro Wrote: You really don't need to be a genius to understand why people don't Queue into AV. On retro it's just a snoozefest of running across the map, not fighting at all and hope that nobody defends. If someone defends two things immediately happen, first the gold per hour decreases so much that everything else is more worth, secondly not enough people defend to make it worth as PvP-token grind. This is by far not a Community problem but a very bad core reward design. 20vs20 should not be a thing (at least without RLT upscale) and people should be awarded for the engage onto objectives and time investment into the battleground. I don't even understand how you can be so delusional to not understand that AV isn't even designed to be Warsong 2.0 and most notably people that cry for more gold just want a better gold income method via PvP which they ironically converted to some weird PvE scenario. Retro's AV just lacks engagement and is at this point just a low-value bad player sized retail wow version which has nothing to do how AV works on equivalent vanilla servers hence nobody plays it as it doesn't work out.

Thanks alot for your input . Do you think that making AV's 40v40 would be better and would promote it ? Do you think more people would queue?Or what would you suggest? Smile
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